Depth
Hierarchy
Depth can effectively establish visual hierarchy. The higher an element sits in the Z scale, the more important it will seem. This enables merchants to understand the importance of different elements and guides their navigation through the interface.
![A dropdown menu with a shadow that separates the menu from the background.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-1%402x.png&w=1920&q=75)
Use depth tactically, and to differentiate between primary and secondary elements.
![A dropdown menu with a shadow that separates the menu from the background, with an bevel on the item selected.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-2%402x.png&w=1920&q=75)
Overuse depth, as it can lead to a cluttered and confusing interface. Too many elements pulling attention can disorient merchants.
![A table with product with a bevel effect.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-3%402x.png&w=1920&q=75)
Add unnecessary depth to an element. The depth of an element should always be related to its importance or interactivity.
![A dropdown menu that sticks out of the main container](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-4%402x.png&w=1920&q=75)
Allow elements to protrude outside of their parent containers. This disrupts the natural perception of depth and hierarchy, leading to a visually confusing interface. Instead, maintain the integrity of parent-child relationship in the layout for a cohesive depth perception.
Interactivity
Depth indicates interactivity. Interactive elements, like buttons or cards, get more depth to signal to merchants that they can interact with such components.
![Two buttons with a style that mimics real buttons.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-5%402x.png&w=1920&q=75)
Use depth to indicate interactive elements, so it’s obvious what elements merchants can interact with.
![An unfulfilled badge, and product tags with a style that mimics real buttons.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-6%402x.png&w=1920&q=75)
Give static elements unnecessary depth, as this can mislead merchants to think they’re interactive.
![A button with a visual treatment that make it look like is being pressed down.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-7%402x.png&w=1920&q=75)
Apply intuitive changes to an element's perceived depth upon interaction, like pushing a button down. This provides visual feedback and intensifies the sense of tactility.
![A button with a visual treatment that make it look like is being elevated.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-8%402x.png&w=1920&q=75)
Apply unexpected changes to an element’s perceived depth. This causes disorientation and makes the interface feel ill-conceived.
Focus
Depth helps to guide the merchant's focus. By giving more depth to an element, you can guide the merchant's attention towards it.
![A modal window overlapping the interface of a customer details page, with a semi-transparent background that separates the modal from the remaining interface.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-9%402x.png&w=1920&q=75)
Use depth to highlight action and large pieces of information that overlay on top of other information, to ensure merchants see these first.
![A modal window overlapping the interface of a customer details page.](/_next/image?url=%2Fimages%2Fdesign%2Fdepth%2Foverview%2Fdepth-overview-10%402x.png&w=1920&q=75)
Rely solely on depth to create focus. Not all merchants perceive depth in the same way, so it's important to use a combination of techniques to ensure your design is accessible to everyone.